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Jeeshman

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  1. I'm sorry for the necro-post, but this seems like the most recently active discussion about multiplayer and I didn't want to start yet another thread on the topic. I respectfully dispute the assertion there are 'plenty of other multiplayer games out there.' The other multiplayer games are MMO's, which do not in any way operate like the multiplayer in BG, BG2 and ID did. What I'm looking for in a game is a top-down isometric RPG that lets me use TCP/IP to include 1-5 of my friends in my group and play through the SP content. I'm ok with only allowing one player to select dialog options because that's how we did it in the BG days. There have been many RPG's created since the original BG, and many purported "spiritual successors" to those games. None of them have allowed a simple multiplayer component like the one I described. Dragon Age and DA2 is the best example where, just like here, the devs said "maybe later" and argued they wanted to make "the best SP experience they can." I also don't know a single person who has ever said Baldur's Gate or BG2's single player experience suffered due to its multiplayer component. I realize my complaints are useless here, since it's clear there will be no multiplayer component to this game. But the result of that decision is I'm not going to buy it. And I once again wait for someone to make a game that's an isometric, top-down RPG in the BG and BG2 style that has simple TCP/IP multiplayer capability that lets my friends from various parts of the world share the SP story. I've been waiting 12 years (since Icewind Dale 2) and I'll probably be waiting forever.
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