I apologize in advance if that has already been discussed but I could not find any post discussing that subject. Warrior AoE attacks could make fighters more interesting at high level, versus spell casters.
For example, DA:O two-handed fighters had a circular sweep that damages and knocks down enemies all around: AoE with crowd control, i.e. squarely in spell caster business. That made them more worth to pick.
DA:O Awakening attempted to move further in that direction but most of the new AoE attacks were cheesy (worse one being a rain of arrows), badly balanced and even missing animations. Still, this line of thought was interesting and a few AoE melee attacks changed the way I thought about combat (e.g. the warrior plowing deep through enemy line, swinging left and right). With a better implementation, It could be a fine idea imho.
Any thoughts? Has it been considered for PoE?