It never had serious issues as far instability (for PC guys etc) its only crashed on me once in over 1200 hours of play (thats embarrassing) what I mean is its a complex system under the hood for combat so they had to fix a lot of abilities that were not working as intended. I loved DAI as well at the start but for some reason when patches for DLCs started releasing they never fixed a KNOWN BUG google it a lot of people had it (PC users) that made your characters just lock up during combat and jumping was the only way for them to keep moving. Bioware had done the last patch on the game after that DLC and never fixed it. I wrote them off after that :-/
I see what you are saying but just me personally I like all the focus to be into the RPG combat system/stories and items and forget about multiplayer.
I understand why you would be frustrated, but a post-release patch incurred bug is hardly evidence that multiplayer development ruins single player development... It's irresponsible of them not to fix it, but it's not a pre-release development error, it's post-release support that's the problem there...
Can't argue with you there friend. Good point. Maybe I'm just biased and want my SP experience to be top notch and I'm afraid multiplayer might divert attention. Lol
Lol it's ok, at least you can see it! Haha, some people get crazy about it! Nothing wrong with single player only games either. I just love the opportunity for couch co-op with the wifey... And i would especially love something to dethrone Diablo 3 as what is currently the ONLY deep RPG experience with couch co-op, especially on consoles.