Jump to content
  • entries
    74
  • comments
    426
  • views
    1446859

Eye Alignment


Question: Is there any reasonably simple way to change the eye alignment on head models? The eyes on most of the gnome and elf heads are very oddly placed, giving the impression that they are always squinting or looking up. Very distracting in cutscenes- the impression I get from most of the Elves is that of whiny teenagers looking sullenly up at parents while getting yelled at. I get the impression that many of the head models were built in one race and modified to fit one or more others. I am academically curious about whether I'm right about that.

 

I'm willing to put in the work to fix them, but I don't know where to start, and I notice there is a thread further down about someone who is having problems with custom elf heads being cross eyed. I'm wondering if this isn't similar to the twisted skins on Elf heads in NWN1- weird mesh placement?

Firefairy

 

Answer: The eyes are unique for each head. They would have to be manually rotated in the original MAX file to be more consistent with general pivot/alignment of the head. Then the entire head would have to be re-exported.

0 Comments


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...