Jump to content
  • entries
    7
  • comments
    28
  • views
    1846

About this blog

The Community Blog is a monthly feature for our members to share their unique gaming perspectives and experiences. Each blog will delve into the realm of gaming, specifically focusing on the individual's encounters with Obsidian's games. Each may also explore the broader implications for an industry that continuously evolves, weaving together storytelling, technology, escapism, and social commentary.

Entries in this blog

Ghosts & Goblins & Chocolate

This is a story about sacrifice. It is also a story about nostalgia, but more than anything, it is a story about the sacrifices gamers make. We travel back to a time of low pixel count and greenish screens – specifically the summer of 1992. The radio that summer would blast SNAP! Rythm Is a Dancer and my cousin and I, shortly before our 13th birthdays, were in summer camp on the German island of Norderney.  In the evening, after lights out, with eight kids per tent, obviously nobody sl

Me & Obsidian

For a while now, I've wanted to write something about me and Obsidian. About the history, about the community, about the games. From Sith Lords and Project New Jersey up to Avowed and Outer Worlds 2. I've been here for 20 years. If it sounds like a long time, it's because it is. I first joined the forums on the day they opened, along with a bunch of people who had come here from the old Black Isle Community, which I was never a part of. Western RPGs were at a bit of a low ebb in 2004, espec

Commentary on the Combat-Related NPC Behaviour/AI in The Outer Worlds

Emerald Vale is the starting area of The Outer Worlds, introducing the player to the systems and the setting. The planet belongs to the Spacer’s Choice corporation, whose colony is on the brink of collapse. After discovering the body of their expected companion and going through a basic tutorial (how to hide, talk, and shoot), the player is free to explore a large map, while the main quest gently guides the story. From the local enforcement officers to the talkative and surprisingly cooperative

Fionavar

Fionavar in Community Blog

We are What We Play

I believe, somewhere in our hearts, we are what we play. We don’t become angry half orcs slaughtering villagers or bold knights fighting for justice, but those ideas become part of our person. They swirl around in our heads like swarms of butterflies. I have been formed as much by games as I have by the events in my life. I played games as a child. Recess had tag, dodge ball, and kickball. At home, we would play the occasional board game. It wasn’t until my mom received the original grey Du

My Gaming Journey

"Where did it start? How did it start? These are questions I asked myself when I made this post. The question being “my love of fantasy and fantasy RPG PC games? And why not Sci-fi, why fantasy as my favourite genre?" For me it was the late 1970’s, I was young and don’t remember much but I do remember my dad reading to us Enid Blyton’s “The Magic Faraway Tree” and that’s where it started. I was absolutely enthralled and mesmerized by this idea of a tree and portals that led to incredib

Pillars of Eternity II: Deadfire & End-Game Design

Pillars of Eternity II: Deadfire is a computer/classic roleplaying game (CRPG), which explores the topics of personal freedom and responsibility, religion, and colonialism. The story takes place in the (fictional, but it is obvious) Deadfire archipelago, where several local and foreign factions stand in uneasy peace, while the protagonist follows a reborn god (who destroyed their very nice castle during his rebirth) to save their soul. The game was unique in many aspects, most importantly, in su

Life of a Gamer

Since this is a "history" post, I'll start with the oldest stuff first and work my way towards the current time, here and now on the Obsidian boards 😊 I often deny having owned a gaming console and that is technically correct. But... long unrelated story, I grew up with relatives who were "junkies" (heroin addicts) and they would often rob stores and homes for things to sell for mere pittances at times to finance their addiction. One day, the oldest showed up at my parents place (my mother,
×
×
  • Create New...