Erik Dirk Posted May 12, 2018 Posted May 12, 2018 So a post I just read made me think about why players can't change to POTD mid game but can change between easier settings. I know POTD is not ready yet but I remember POE1 was stupidly easy on hard but some areas were initially way beyond me on POTD I'd have thought it'd be pretty easy to code the game so if you select POTD, enemy number and type are set, but stats can be lowered to hard mode. Thereby soft coding an additional difficulty level? Is there a reason why this isn't as easy as it sounds to me?
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