cactot Posted May 10, 2018 Posted May 10, 2018 I have been doing a few tests to see what works and what doesn't in the release version of the game. Feel free to contribute or suggest other potentially strong combos to test. Test 1: Armor Crusader (Unbroken / any paladin) Confirmed that shield mastery from unbroken, zealous endurance, and inspired defenses (+2 to armor after being attacked) all stack. (for a total of +4 against the attack type from inspired defense) Robust does not stack with zealous endurance, but stacks with the other two. Test 2: Brawling Shields Confirmed that with a brawling shield, you can simultaneously benefit from both weapon and shield style, and two weapon style (netting you -15% recovery and +6 deflection/reflex). Test 3: Weapons that scale (accuracy for example) based on a skill (like arcana/religion) Accuracy went up +1 per arcana in my test. -5% damage taken went to -15% damage taken at half health and ~10% at 1/4 health. Test 4: Transcendent suffering + brawling shield Shield gets both +damage and +accuracy from transcendent suffering! Looks like it is considered "unarmed". Test 5: Tekehu animal form Damage: 13-19 base damage, 0.5/4.0 timing, 9 pen Scaling at level 10/power level 4: +30% damage, +8 accuracy, +2 pen (compared to monk at that same level/power: 14-19 damage, 35%, 10 acc, +3 pen) Armor: 10 at level 10 (8 + 1 every 4 levels) Test 6: Rooting pain damage/penetration/accuracy Crushing damage, 8.5 penetration (no idea how that is calculated or if it changes as you level) Seems to have an unexplained -10 accuracy malus, and an "ability level" bonus (+6 at level 10/PL4). Does NOT benefit from transcendent suffering. 3
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