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Bug: End of Turn Collision


karadore

Question

General (For all issues)


  • What device type are you on? Android Phone
  • What version of the OS are you running? Android 5.1.1
  • What model is the device? Moto G (3rd Gen)
  • What is your PFID#? 920E7511064E815F

Gameplay


  • Is pass & play on? No Is permadeath on? No
  • Tutorial, Story Mode, or Quest Mode? Quest Mode
  • Characters in Party + Turn Order Merisial, Kyra, Seoni, Seelah
  • Location of each character Rusty Dragon-Kyra, Junk Beach-Merisial, Village House-Seelah, Apothecary-Seoni
  • Scenario & Scenario Difficulty.  If on non-normal difficulties, which wildcard powers are in play?
  • Quest Mode, Legendary difficulty.  (Arrow Traps, Full Packs, *Scenario Power* 1 poison damage to all characters at location when you defeat an undead monster)
  • What card was encountered when the issue occurred? (Or check, or card just played, etc)
  • Just Defeated Rogors Craesby
  • Did the issue occur on the first explore or a subsequent explore?  If subsequent, what card did you last encounter?  What was its resolution? Uncertain
  • Did other characters aid the check?  What did they use to aid it? Uncertain, the issue was not with a check
  • Was the encounter a Horde? No

Merisial had just defeated Rogors Craesby on Junk Beach.  Merisial should have been dealt 1 poison damage (scenario power, Rogors is Undead) followed by rolling 1d6 to draw items and auto-acquiring the first item.  What happened instead is the 1d6 pops up up to roll.  When you roll the d6 the sound and visual for the poison damage plays, followed by the visual for the items (several cards face down, 1 turns over and reveals).  The game is then stuck, I am unable to discard a card to deal with the poison damage, the item is left on the right side of the screen and never added to my hand.  Returning to the main menu, going to the store, exiting and reentering the game all return me to the point where the 1d6 is up to roll (meaning I have tried this with various results on the d6 and still been stuck)


 


So the issue appears to be that both the Junk Beach *on closing* and the Scenario Power *on defeat of undead* are trying to resolve at the same time leaving me unable to complete either.  It is possible Full Packs is also playing a role, but I believe it does not trigger on auto acquire.


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