Platform assembly: /Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/Data/Managed/UnityEngine.dll (this message is harmless)
Loading /Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/Data/Managed/UnityEngine.dll into Unity Child Domain
Platform assembly: /Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
Loading /Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: /Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/Data/Managed/Assembly-CSharp.dll (this message is harmless)
Loading /Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/Data/Managed/Assembly-CSharp.dll into Unity Child Domain
Platform assembly: /Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading /Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: /Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/Data/Managed/UnityEngine.UI.dll (this message is harmless)
Loading /Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/Data/Managed/UnityEngine.UI.dll into Unity Child Domain
Platform assembly: /Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/Data/Managed/SteamworksManaged.dll (this message is harmless)
Loading /Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/Data/Managed/SteamworksManaged.dll into Unity Child Domain
Platform assembly: /Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/Data/Managed/MySql.Data.dll (this message is harmless)
Loading /Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/Data/Managed/MySql.Data.dll into Unity Child Domain
Platform assembly: /Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/Data/Managed/OEICommon.dll (this message is harmless)
Loading /Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/Data/Managed/OEICommon.dll into Unity Child Domain
Platform assembly: /Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/Data/Managed/OEIFormats.dll (this message is harmless)
Loading /Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/Data/Managed/OEIFormats.dll into Unity Child Domain
Platform assembly: /Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/Data/Managed/GalaxyCSharp.dll (this message is harmless)
Loading /Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/Data/Managed/GalaxyCSharp.dll into Unity Child Domain
- Completed reload, in 0.194 seconds
2017-01-11 19:04:43.076 PillarsOfEternity[30059:13c03] 19:04:43.075 ERROR: [com.apple.audio.IOThread.client] AUHAL.cpp:2470: AUIOProc: AUHAL::AUIOProc: mono buffer too small (1024 > 512)
2017-01-11 19:04:43.099 PillarsOfEternity[30059:13c03] 19:04:43.099 ERROR: [com.apple.audio.IOThread.client] AUHAL.cpp:2470: AUIOProc: AUHAL::AUIOProc: mono buffer too small (1024 > 512)
2017-01-11 19:04:43.122 PillarsOfEternity[30059:13c03] 19:04:43.122 ERROR: [com.apple.audio.IOThread.client] AUHAL.cpp:2470: AUIOProc: AUHAL::AUIOProc: mono buffer too small (1024 > 512)
2017-01-11 19:04:43.145 PillarsOfEternity[30059:13c03] 19:04:43.145 ERROR: [com.apple.audio.IOThread.client] AUHAL.cpp:2470: AUIOProc: AUHAL::AUIOProc: mono buffer too small (1024 > 512)
2017-01-11 19:04:43.168 PillarsOfEternity[30059:13c03] 19:04:43.168 ERROR: [com.apple.audio.IOThread.client] AUHAL.cpp:2470: AUIOProc: AUHAL::AUIOProc: mono buffer too small (1024 > 512)
2017-01-11 19:04:43.192 PillarsOfEternity[30059:13c03] 19:04:43.192 ERROR: [com.apple.audio.IOThread.client] AUHAL.cpp:2470: AUIOProc: AUHAL::AUIOProc: mono buffer too small (1024 > 512)
2017-01-11 19:04:43.215 PillarsOfEternity[30059:13c03] 19:04:43.215 ERROR: [com.apple.audio.IOThread.client] AUHAL.cpp:2470: AUIOProc: AUHAL::AUIOProc: mono buffer too small (1024 > 512)
2017-01-11 19:04:43.238 PillarsOfEternity[30059:13c03] 19:04:43.238 ERROR: [com.apple.audio.IOThread.client] AUHAL.cpp:2470: AUIOProc: AUHAL::AUIOProc: mono buffer too small (1024 > 512)
2017-01-11 19:04:43.261 PillarsOfEternity[30059:13c03] 19:04:43.261 ERROR: [com.apple.audio.IOThread.client] AUHAL.cpp:2470: AUIOProc: AUHAL::AUIOProc: mono buffer too small (1024 > 512)
2017-01-11 19:04:43.284 PillarsOfEternity[30059:13c03] 19:04:43.284 ERROR: [com.apple.audio.IOThread.client] AUHAL.cpp:2470: AUIOProc: AUHAL::AUIOProc: mono buffer too small (1024 > 512)
2017-01-11 19:04:43.308 PillarsOfEternity[30059:13c03] 19:04:43.308 ERROR: [com.apple.audio.IOThread.client] AUHAL.cpp:2470: AUIOProc: AUHAL::AUIOProc: mono buffer too small (1024 > 512)
2017-01-11 19:04:43.331 PillarsOfEternity[30059:13c03] 19:04:43.331 ERROR: [com.apple.audio.IOThread.client] AUHAL.cpp:2470: AUIOProc: AUHAL::AUIOProc: mono buffer too small (1024 > 512)
2017-01-11 19:04:43.354 PillarsOfEternity[30059:13c03] 19:04:43.354 ERROR: [com.apple.audio.IOThread.client] AUHAL.cpp:2470: AUIOProc: AUHAL::AUIOProc: mono buffer too small (1024 > 512)
2017-01-11 19:04:43.377 PillarsOfEternity[30059:13c03] 19:04:43.377 ERROR: [com.apple.audio.IOThread.client] AUHAL.cpp:2470: AUIOProc: AUHAL::AUIOProc: mono buffer too small (1024 > 512)
2017-01-11 19:04:43.401 PillarsOfEternity[30059:13c03] 19:04:43.401 ERROR: [com.apple.audio.IOThread.client] AUHAL.cpp:2470: AUIOProc: AUHAL::AUIOProc: mono buffer too small (1024 > 512)
2017-01-11 19:04:43.424 PillarsOfEternity[30059:13c03] 19:04:43.424 ERROR: [com.apple.audio.IOThread.client] AUHAL.cpp:2470: AUIOProc: AUHAL::AUIOProc: mono buffer too small (1024 > 512)
2017-01-11 19:04:43.447 PillarsOfEternity[30059:13c03] 19:04:43.447 ERROR: [com.apple.audio.IOThread.client] AUHAL.cpp:2470: AUIOProc: AUHAL::AUIOProc: mono buffer too small (1024 > 512)
2017-01-11 19:04:43.470 PillarsOfEternity[30059:13c03] 19:04:43.470 ERROR: [com.apple.audio.IOThread.client] AUHAL.cpp:2470: AUIOProc: AUHAL::AUIOProc: mono buffer too small (1024 > 512)
Platform assembly: /Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/Data/Managed/System.Core.dll (this message is harmless)
2017-01-11 19:04:43.493 PillarsOfEternity[30059:13c03] 19:04:43.493 ERROR: [com.apple.audio.IOThread.client] AUHAL.cpp:2470: AUIOProc: AUHAL::AUIOProc: mono buffer too small (1024 > 512)
Platform assembly: /Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/Data/Managed/System.dll (this message is harmless)
2017-01-11 19:04:43.517 PillarsOfEternity[30059:13c03] 19:04:43.517 ERROR: [com.apple.audio.IOThread.client] AUHAL.cpp:2470: AUIOProc: AUHAL::AUIOProc: mono buffer too small (1024 > 512)
Platform assembly: /Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/Data/Managed/System.Xml.dll (this message is harmless)
2017-01-11 19:04:43.540 PillarsOfEternity[30059:13c03] 19:04:43.540 ERROR: [com.apple.audio.IOThread.client] AUHAL.cpp:2470: AUIOProc: AUHAL::AUIOProc: mono buffer too small (1024 > 512)
2017-01-11 19:04:43.563 PillarsOfEternity[30059:13c03] 19:04:43.563 ERROR: [com.apple.audio.IOThread.client] AUHAL.cpp:2470: AUIOProc: AUHAL::AUIOProc: mono buffer too small (1024 > 512)
2017-01-11 19:04:43.586 PillarsOfEternity[30059:13c03] 19:04:43.586 ERROR: [com.apple.audio.IOThread.client] AUHAL.cpp:2470: AUIOProc: AUHAL::AUIOProc: mono buffer too small (1024 > 512)
2017-01-11 19:04:43.609 PillarsOfEternity[30059:13c03] 19:04:43.609 ERROR: [com.apple.audio.IOThread.client] AUHAL.cpp:2470: AUIOProc: AUHAL::AUIOProc: mono buffer too small (1024 > 512)
Platform assembly: /Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/Data/Managed/System.Xml.Linq.dll (this message is harmless)
2017-01-11 19:04:43.633 PillarsOfEternity[30059:13c03] 19:04:43.633 ERROR: [com.apple.audio.IOThread.client] AUHAL.cpp:2470: AUIOProc: AUHAL::AUIOProc: mono buffer too small (1024 > 512)
2017-01-11 19:04:43.656 PillarsOfEternity[30059:13c03] 19:04:43.656 ERROR: [com.apple.audio.IOThread.client] AUHAL.cpp:2470: AUIOProc: AUHAL::AUIOProc: mono buffer too small (1024 > 512)
2017-01-11 19:04:43.679 PillarsOfEternity[30059:13c03] 19:04:43.679 ERROR: [com.apple.audio.IOThread.client] AUHAL.cpp:2470: AUIOProc: AUHAL::AUIOProc: mono buffer too small (1024 > 512)
2017-01-11 19:04:43.702 PillarsOfEternity[30059:13c03] 19:04:43.702 ERROR: [com.apple.audio.IOThread.client] AUHAL.cpp:2470: AUIOProc: AUHAL::AUIOProc: mono buffer too small (1024 > 512)
2017-01-11 19:04:43.726 PillarsOfEternity[30059:13c03] 19:04:43.726 ERROR: [com.apple.audio.IOThread.client] AUHAL.cpp:2470: AUIOProc: AUHAL::AUIOProc: mono buffer too small (1024 > 512)
2017-01-11 19:04:43.749 PillarsOfEternity[30059:13c03] 19:04:43.749 ERROR: [com.apple.audio.IOThread.client] AUHAL.cpp:2470: AUIOProc: AUHAL::AUIOProc: mono buffer too small (1024 > 512)
2017-01-11 19:04:43.772 PillarsOfEternity[30059:13c03] 19:04:43.772 ERROR: [com.apple.audio.IOThread.client] AUHAL.cpp:2470: AUIOProc: AUHAL::AUIOProc: mono buffer too small (1024 > 512)
2017-01-11 19:04:43.795 PillarsOfEternity[30059:13c03] 19:04:43.795 ERROR: [com.apple.audio.IOThread.client] AUHAL.cpp:2470: AUIOProc: AUHAL::AUIOProc: mono buffer too small (1024 > 512)
Fallback handler could not load library /Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/Frameworks/MonoEmbedRuntime/osx/GalaxyCSharpGlue
Fallback handler could not load library /Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/Frameworks/MonoEmbedRuntime/osx/GalaxyCSharpGlue
Fallback handler could not load library /Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/Frameworks/MonoEmbedRuntime/osx/GalaxyCSharpGlue
Fallback handler could not load library /Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/Frameworks/MonoEmbedRuntime/osx/GalaxyCSharpGlue
Fallback handler could not load library /Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/Frameworks/MonoEmbedRuntime/osx/GalaxyCSharpGlue
[GOGManager] Init() failed. Could not start GalaxyService
Platform assembly: /Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/Data/Managed/System.Configuration.dll (this message is harmless)
System.SystemException: Error running gmcs: Cannot find the specified file
at Mono.CSharp.CSharpCodeCompiler.CompileFromFileBatch (System.CodeDom.Compiler.CompilerParameters options, System.String[] fileNames) [0x00000] in <filename unknown>:0
at Mono.CSharp.CSharpCodeCompiler.CompileAssemblyFromFileBatch (System.CodeDom.Compiler.CompilerParameters options, System.String[] fileNames) [0x00000] in <filename unknown>:0
at Mono.CSharp.CSharpCodeCompiler.CompileAssemblyFromFile (System.CodeDom.Compiler.CompilerParameters options, System.String fileName) [0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
Total: 9.429244 ms (FindLiveObjects: 0.119326 ms CreateObjectMapping: 0.148706 ms MarkObjects: 8.835720 ms DeleteObjects: 0.203431 ms)
Platform assembly: /Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/Data/Managed/Boo.Lang.dll (this message is harmless)
Error trying to load Companion_Aloth_4_stored from /Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/assetbundles/prefabs/objectbundle/companion_aloth_4_stored.unity3d
Error trying to load Companion_Eder_4_stored from /Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/assetbundles/prefabs/objectbundle/companion_eder_4_stored.unity3d
Error trying to load Companion_GGP_5_stored from /Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/assetbundles/prefabs/objectbundle/companion_ggp_5_stored.unity3d
Error trying to load Companion_Kana_5_stored from /Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/assetbundles/prefabs/objectbundle/companion_kana_5_stored.unity3d
Error trying to load Companion_GM_5_stored from /Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/assetbundles/prefabs/objectbundle/companion_gm_5_stored.unity3d
Error trying to load Companion_Pallegina_5_stored from /Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/assetbundles/prefabs/objectbundle/companion_pallegina_5_stored.unity3d
Total: 738.675598 ms (FindLiveObjects: 11.957419 ms CreateObjectMapping: 26.357985 ms MarkObjects: 633.721497 ms DeleteObjects: 65.844025 ms)
/Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/data/audio/mus/mus_final\mus_town_caed_nua.ogg does not exist. The music will not play!
/Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/data/audio/mus/mus_final\mus_combat_b.ogg does not exist. The music will not play!
/Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/data/audio/mus/mus_final\mus_scripted_old_watcher.ogg does not exist. The music will not play!
/Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/data/audio/mus/px2_mus\px2_mus_scr_anticipation_02.ogg does not exist. The music will not play!
/Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/data/audio/mus/mus_final\mus_town_caed_nua.ogg does not exist. The music will not play!
/Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/data/audio/mus/mus_final\mus_combat_b.ogg does not exist. The music will not play!
/Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/data/audio/mus/mus_final\mus_scripted_old_watcher.ogg does not exist. The music will not play!
/Applications/MacGameStore/Games/Pillars of Eternity Hero Edition/Pillars of Eternity.app/Contents/Resources/game/PillarsOfEternity.app/Contents/data/audio/mus/px2_mus\px2_mus_scr_anticipation_02.ogg does not exist. The music will not play!
Question
ve4
In Act II - Lvl 9 Custom Party
-Received Letter, Finished quest criteria etc.
Click on White March Tab in Map - Stalwart
White March Load Screen appears and then "crashes" to main menu
Selecting scale up or standard has same effect
Game bought from MACGAMESTORE which only seems to have 3.02 available to date
Have tried uninstalling and re-installing
Really would like to finish the game and access content. Thanks
Save Link: https://dl.dropboxusercontent.com/u/16477353/d1d35e0a42474bfbb0d1ecc96f92694c%2014638952%20GreatHall.savegame.zip
Specs:
MacBook Pro
Retina, 15-inch, Mid 2014
Processor 2.8 GHz Intel Core i7
Memory 16 GB 1600 MHz DDR3
Graphics NVIDIA GeForce GT 750M 2048 MB
Software OS X 10.9.5 (13F1911)
Player Log:
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