I am having a game shattering problem that has now occurred twice in two attempted games. The first time it happened, I assumed I had done something wrong. I saved the game and exited, but when I went to continue both the Load and Continue options were greyed out and starting a new game was the only option I had. Fortunately I was not far into the game.
Today it happened yet again. This time my characters were Lvl 12, I had completed most of the major and minor quests/tasks and all of the companion quests (except for Trials of Durance which appears to be bugged as I can't get any further responses out of him even after Council of Stars). I saved my game and exited, but when I came back to finish White Marches the Load and Continue options were greyed out once again. I immediately checked the Users/MY_USER_NAME/Saved Games/Pillars of Eternity folder which was completely empty (and no there were no hidden files), except for a 2.0 Save Games Backup folder which was also empty. The \Pillars of Eternity folder Date modified showed a date/time stamp of 12/27/2016 2:33 PM; the exact time I saved my progress and exited.
I started a system wide files search using the 12/27/2016 2:33 PM date/time stamp and had a couple of folders pop. The first contained a folder /Current Game which was in Users/MY_USER_NAME/AppData/LocalLow/Obsidian Entertainment/Pillars of Eternity but had the exact date/time stamp.
The second folder, Users/MY_USER_NAME/AppData/Local/Temp/Obsidian Entertainment/Pillars of Eternity contained /TempSaveDate and /loadedSave folders that appear to contain save information from the previous save at 2:09 PM and going all the way back to the start of the game.
Does anyone have any idea what is happening, or if there is a way to reconstruct 80+ hours of save data from the files I still have? Having the same problem occur twice is not making me at all desirious of restarting the game a third time; especially when I can find no clue as to what is going wrong.
I am running the latest GOG 2.130.18 version with White Marches I and II installed on Windows 10 x64 Professional.
Question
Alaska_Wolf
I am having a game shattering problem that has now occurred twice in two attempted games. The first time it happened, I assumed I had done something wrong. I saved the game and exited, but when I went to continue both the Load and Continue options were greyed out and starting a new game was the only option I had. Fortunately I was not far into the game.
Today it happened yet again. This time my characters were Lvl 12, I had completed most of the major and minor quests/tasks and all of the companion quests (except for Trials of Durance which appears to be bugged as I can't get any further responses out of him even after Council of Stars). I saved my game and exited, but when I came back to finish White Marches the Load and Continue options were greyed out once again. I immediately checked the Users/MY_USER_NAME/Saved Games/Pillars of Eternity folder which was completely empty (and no there were no hidden files), except for a 2.0 Save Games Backup folder which was also empty. The \Pillars of Eternity folder Date modified showed a date/time stamp of 12/27/2016 2:33 PM; the exact time I saved my progress and exited.
I started a system wide files search using the 12/27/2016 2:33 PM date/time stamp and had a couple of folders pop. The first contained a folder /Current Game which was in Users/MY_USER_NAME/AppData/LocalLow/Obsidian Entertainment/Pillars of Eternity but had the exact date/time stamp.
The second folder, Users/MY_USER_NAME/AppData/Local/Temp/Obsidian Entertainment/Pillars of Eternity contained /TempSaveDate and /loadedSave folders that appear to contain save information from the previous save at 2:09 PM and going all the way back to the start of the game.
Does anyone have any idea what is happening, or if there is a way to reconstruct 80+ hours of save data from the files I still have? Having the same problem occur twice is not making me at all desirious of restarting the game a third time; especially when I can find no clue as to what is going wrong.
I am running the latest GOG 2.130.18 version with White Marches I and II installed on Windows 10 x64 Professional.
DxDiag.txt
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