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Allies in Poisoned Pill



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Has anyone else NOT been getting the +2 to checks to acquire allies in this scenario?


It's listed in the scenario rules, but doesn't seem to be actually implemented when I play the scenario.

What should be happening is that when you come across an ally you should see a small UI element in the middle of the screen that shows +2. It might be more or less depending on other modifiers however


Let me double check that to make sure it is actually firing off. Thanks!

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