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[1.06] [Major] Mob Justice - Accuracy Stacking


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I had reported this bug in 1.05 (https://forums.obsidian.net/topic/80009-105-major-accuracy-stacking/), but I think I figured out what causes it.

 

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I stripped my character naked, and the only passive ability that adds +5 accuracy is Mob Justice.

 

In case you missed my original thread; the problem is that every time the main character casts a spell in or out of combat, his accuracy increases by 5. This bug persists until you load the game or make a map transition. This effectively breaks your character in large dungeons, especially if you're using your per-encounter spells.

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