Renoow Posted May 15, 2015 Share Posted May 15, 2015 Hi, Allow me to submit a couple of crash reports I have had after a loading screen. This is a little annoying since I have to restart the game about three times per 5 minutes ( Thank you very much! output_log.txtoutput_log.txt Link to comment Share on other sites More sharing options...
0 AstralWanderer Posted May 15, 2015 Share Posted May 15, 2015 Welcome to the forums Renoow, Looks like you're hitting the 2GB-per-process limit of 32-bit Windows. See Windows 32-bit: Crashing occasionally... for a workaround. 1 Link to comment Share on other sites More sharing options...
0 maliszo Posted May 15, 2015 Share Posted May 15, 2015 Well, hire's mine. Ocurs while trying to load a save game ia recently made, nothing changed meanwhile. https://www.dropbox.com/s/7lp0snzg4lel5py/2015-05-15_190404.zip?dl=0 Link to comment Share on other sites More sharing options...
0 AstralWanderer Posted May 16, 2015 Share Posted May 16, 2015 Welcome to the forums Maliszo, You have a different problem involving kernelbase.dll - an online search gave this thread as the first result. Try following the suggestions there. Link to comment Share on other sites More sharing options...
0 Renoow Posted May 18, 2015 Author Share Posted May 18, 2015 Hello AstralWanderer, Thank you for your support, I reinstalled Windows with a 64 architecture, and it works great! Thanks again, Keep up the good work, Sincerly, Renow. 1 Link to comment Share on other sites More sharing options...
0 EvilCalvin42 Posted May 18, 2015 Share Posted May 18, 2015 I'm having issues transitioning. I read that Wasteland 2 had these problems and were looking to patch a fix for this on POE. Is that going to happen? Here are my logs from last week but it's happening all of the time. https://www.dropbox.com/s/wtw44a9sre7ztri/error%202015-05-14_174714.txt?dl=0 https://www.dropbox.com/s/30uvdddzzphukxq/error%202015-05-14_175700.txt?dl=0 32 bit Vista Intel Duo Core 2.4 Ghz Link to comment Share on other sites More sharing options...
0 AstralWanderer Posted May 19, 2015 Share Posted May 19, 2015 EvilCalvin42, Please review the MUST READ... thread (specifically, a copy of your output_log.txt file is needed to provide a proper diagnosis - just attach it, or a zipped version, to your next post). Most likely you are encountering the 2GB-per-process limit mentioned in the second post and should find the workaround mentioned there solves that issue. As for Obsidian doing a patch to fix this, possible but unlikely. A move to the latest Unity 5 engine might help in reducing memory usage but the only way around the 2/3/4GB per-process limitation is to make PoE 64-bit (and unusable on 32-bit systems) or for Unity to implement workarounds like Address Windowing Extension. 1 Link to comment Share on other sites More sharing options...
0 EvilCalvin42 Posted May 20, 2015 Share Posted May 20, 2015 EvilCalvin42, Please review the MUST READ... thread (specifically, a copy of your output_log.txt file is needed to provide a proper diagnosis - just attach it, or a zipped version, to your next post). Most likely you are encountering the 2GB-per-process limit mentioned in the second post and should find the workaround mentioned there solves that issue. As for Obsidian doing a patch to fix this, possible but unlikely. A move to the latest Unity 5 engine might help in reducing memory usage but the only way around the 2/3/4GB per-process limitation is to make PoE 64-bit (and unusable on 32-bit systems) or for Unity to implement workarounds like Address Windowing Extension. Isn't that what I attached via dropbox link? I keep posting the links and I keep getting told something else. If I'm not supposed to post this here then how to I send it to the developers? Link to comment Share on other sites More sharing options...
0 AstralWanderer Posted May 20, 2015 Share Posted May 20, 2015 (edited) EvilCalvin42, Your Dropbox links only had two error.txt files. These are nearly useless on their own - the output_log.txt file is necessary to see what happened leading up to the error. To attach a file to a post, press the "More Reply Options" button which will take you to a "new post" page - under the text box in that page will be a pair of boxes with "Choose..." buttons beside them. Use these to select the appropriate files (error.txt and output_log.txt) and those files will be copied up with your next post. Edited May 20, 2015 by AstralWanderer Link to comment Share on other sites More sharing options...
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Renoow
Hi,
Allow me to submit a couple of crash reports I have had after a loading screen. This is a little annoying since I have to restart the game about three times per 5 minutes (
Thank you very much!
output_log.txtoutput_log.txt
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