May 6, 201510 yr http://www.reddit.com/r/projecteternity/comments/31xyq2/into_the_fray_doesnt_work/Into the fray usualy only works when there is clear path between the fighter and target, if there is any obstacle at all(edit, even invisible ones) it usualy fail. It should pull the target atleast to the obstacle, not completly fail Edited May 6, 201510 yr by Khalid the bear PIllars of eternty (Hard) 1st playtrough: 155h, 38 m (main Ranger with bear(bow), Eder, Durance(off tank), Hirvais(off tank), Kana(ranged), Aloth/GM)PIllars of eternty (PtoD) 2nd playtrough: 88h 30 m (main Bleak Walker Paladin, Eder, Barbarian, Monk, Rogue (ranged) Cypher(wand)(not counting reloads and experimenting)status i love the game, hate the bugs, and wish for better AI and Pathfinding http://forums.obsidian.net/topic/78749-needed-qualyty-of-life-improvements-information-and-transparency/
May 6, 201510 yr I don't mind getting blocked by obstacles; shame on me for not using it correctly. What does drive me nuts is when it's blocked by invisible corners or bad navmeshes.
May 6, 201510 yr Author my failt for not making the first post clearer, editing, but it should also work, partialy, if there is something/someone between you and the target (since the most obvious use for this ability is to break engagement on your partymember from slight distance) Edited May 6, 201510 yr by Khalid the bear PIllars of eternty (Hard) 1st playtrough: 155h, 38 m (main Ranger with bear(bow), Eder, Durance(off tank), Hirvais(off tank), Kana(ranged), Aloth/GM)PIllars of eternty (PtoD) 2nd playtrough: 88h 30 m (main Bleak Walker Paladin, Eder, Barbarian, Monk, Rogue (ranged) Cypher(wand)(not counting reloads and experimenting)status i love the game, hate the bugs, and wish for better AI and Pathfinding http://forums.obsidian.net/topic/78749-needed-qualyty-of-life-improvements-information-and-transparency/
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