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[1.05b] New "auto-load" ranged weapons vs crossbows

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The new "auto-load" feature in 1.05 doesn't play nicely  with crossbows.

 

When equipped, the crossbow appears to be unloaded. It will fire as normal (without the animation change to the string/bolt), however unless the player waits for the reload animation to play, the crossbow will remain in that state.

 

I can't imagine that this will be much of an issue for firearms, but arbalests and crossbows probably need another pass. 

I noticed something relevant. The bows carried by enemies are now always loaded, even when they shoot at you the animation shows the arrow glued to the bow.

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