bgui424 Posted April 24, 2015 Posted April 24, 2015 After learning the grimoire slam skill with Aloth, it now has become permanently disabled even though it shows as having a charge available whether its in or out of battle.
0 bla Posted April 26, 2015 Posted April 26, 2015 Had the same issue; after installing latest patchest for Linux as of today the issue persisted, so I fixed my savegame like this: http://pastebin.com/m4gGePNm You'll need a working Python interpreter (most Linux distros do) or do the fix youself using a hexeditor. 1) Unzip savegame 2) Make a copy 3) Run script 4) Zip the savegame and replace in the game Remember about backups, and best - do it after resting so it won't reenable something it should - to keep the game fair. # Fix Pillars of Eternity save game with locked 1 per Encounter ability (In my case Grimoire Slam) # mkdir save # cd save # unzip ../*.savegame # unzip only one you want to fix # cp MobileObjects.save MobileObjects.save_ORIG # Run in python interpreter: import re data = open('MobileObjects.save_ORIG').read() # Fix / patch (selected as the most common in my savegame) good='m_activated\x06\x01\x11\x01\x06\x01\x00\x06\x01' # Pattern to find and fix (only 1 occurence in my savegame) pattern='m_activated\x06\x01\x11\x01' + '\x06\x01\x01\x06\x01' fixed = re.sub(pattern, good, data) f = open('MobileObjects.save', 'w') f.write(fixed) f.close() # zip -r 'savegamename.savegame' * # cp savegamename.savegame .. # Try loading
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bgui424
After learning the grimoire slam skill with Aloth, it now has become permanently disabled even though it shows as having a charge available whether its in or out of battle.
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