Warhammer does crush or pierce damage types.. Game hints in loading screen would have you believe it chooses the "best" type vs target DR .. Only it doesn't (always) !
Here's a combat log proof .
Warhammer vs Drake (marked prey debuff) . pierce DR 13.5 , crush DR 18..
21 - DR (13.5) = 7.5 pierce + 3.9 crush (!??!??!)
Here's how the marked prey lash damage is calculated .. 21 * 0.4 - TargetDR * 0.25..
You'd expect warhammer to pick the pierce DR (lower) and thus get 21 * 0.4 - 13.5*0.25 = 5.025 ..
Instead, for some oversight, game picks target's crush DR (which was higher than pierce DR) 21 * 0.4 - 18 * 0.25 = 3.9 as shown in combat log ..
While we're at it wouldn't it make for the marked prey lash damage component to also benefit from on-weapon DR bypass attribute ? Currently it doesn't ..
And why does it take 2 billion years to cast ? (billion years during which your ranger is not doing any damage ..)
Question
peddroelm
Warhammer does crush or pierce damage types.. Game hints in loading screen would have you believe it chooses the "best" type vs target DR .. Only it doesn't (always) !
Here's a combat log proof .
Warhammer vs Drake (marked prey debuff) . pierce DR 13.5 , crush DR 18..
21 - DR (13.5) = 7.5 pierce + 3.9 crush (!??!??!)
Here's how the marked prey lash damage is calculated .. 21 * 0.4 - TargetDR * 0.25..
You'd expect warhammer to pick the pierce DR (lower) and thus get 21 * 0.4 - 13.5*0.25 = 5.025 ..
Instead, for some oversight, game picks target's crush DR (which was higher than pierce DR) 21 * 0.4 - 18 * 0.25 = 3.9 as shown in combat log ..
While we're at it wouldn't it make for the marked prey lash damage component to also benefit from on-weapon DR bypass attribute ? Currently it doesn't ..
And why does it take 2 billion years to cast ? (billion years during which your ranger is not doing any damage ..)
Poor rangers ..
Edited by peddroelm0 answers to this question
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