GL: buggy packed depth stencil; Deferred rendering will use slower rendering path
GL: Detected 11674390 MB VRAM
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Platform assembly: /Users/kevinaud/Library/Application Support/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/UnityEngine.dll (this message is harmless)
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Platform assembly: /Users/kevinaud/Library/Application Support/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/Assembly-CSharp.dll (this message is harmless)
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Platform assembly: /Users/kevinaud/Library/Application Support/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
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Platform assembly: /Users/kevinaud/Library/Application Support/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/MySql.Data.dll (this message is harmless)
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Platform assembly: /Users/kevinaud/Library/Application Support/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/System.Core.dll (this message is harmless)
Platform assembly: /Users/kevinaud/Library/Application Support/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/System.dll (this message is harmless)
Platform assembly: /Users/kevinaud/Library/Application Support/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/System.Xml.dll (this message is harmless)
Question
Kawo974
Hello there!
Since the release, the mac version launch with a black screen then crash if steam overlay is enabled.
Mac specs:
- iMac 27" mid 2011
- CPU: Intel Core i5 3.1GHz
- RAM: 12 Go
- GPU: AMD Radeon HD 6970M 1Go
- SSD 1To
Unity's log:
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