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Animat Won't Unsummon; Forever in Combat


Noraver

Question

So, I posted yesterday about trolls respawning in my keep; It turns out, the Animat (From the summoning horn) I'd used to help me with that fight didn't unsummon itself, 'causing the trolls to respawn every time I walked in.

Now, every time I enter a new area, the Animat is there, in a random spot in that area, and it begins to fight enemies.  When it dies, it says "Skeleton Archer (example) has engaged **NameError**".
This is now keeping me in combat, and I can't get rid of it.

Anyone have any suggestions?
I've tried killing it and summoning another one (It does unsummon the **NameError** one), but it doesn't fix the issue; It still leaves me in combat.

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