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Paralyze from second mental binding cancels stuck


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Description:

Sometimes when a cipher or two are casting multiple mental bindings on overlapping groups of enemies, one or more enemies may become both paralyzed and stuck. If the paralyze ends before the stuck debuff, the enemy will ignore stuck and move freely despite being "stuck" for a much longer time. This is quite common if you want to keep a group of enemies in the same place and casts a second mental binding when a paralyze is about to go out. 

 

Steps to Reproduce the Issue:

See description. The second mental binding must target another enemy, but overlap the one paralyzed by the first mental binding.

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