It's presently too difficult to make out where a selected party member is among a battling clump of friends and foes. The momentary pale flash of an immediately selected character often can't be noticed, due to so much overlapping of selection circles.
I suggest making a selected character green, or yellow in combat, so they can be told apart from the rest with ease.
Question
Delicieuxz
It's presently too difficult to make out where a selected party member is among a battling clump of friends and foes. The momentary pale flash of an immediately selected character often can't be noticed, due to so much overlapping of selection circles.
I suggest making a selected character green, or yellow in combat, so they can be told apart from the rest with ease.
My other technical issue threads:
Pass Time Feature requested
Can't reach top of semi-offscreen dialog panel to resize
Party formation icon in control panel doesn't update
Frequency vibrating of hoverbox & hoverbox-text
Players ignoring commands when attacked due to auto-attaced due to auto-attack settings
Tutorial tips disappear too quickly
Edited by DelicieuxzLink to comment
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