April 26, 200619 yr http://rpgvault.ign.com/articles/703/703112p1.html Naturally, there's plenty of competition for the attendees' attention, with the result that the site's cavernous concrete halls resonate with pounding music and highly amplified pitches, accompanied by bright lights, skimpily clad booth babes, celebrities and more. This may sound like a huge, noisy party. In reality however, there's also plenty of work; someone has to show and talk about all those games. We have always found it interesting to learn what our friends in the development industry plan to do at the show, both officially and on their own, so we asked a number of them to tell us. In this feature, eight members of the team at Flagships Studios, the developer of Hellgate: London, share their plans for this year's show. I hope Obsidian will be included in RPGVault's dev list. Edited April 26, 200619 yr by funcroc
April 26, 200619 yr I will be running around like a mad woman, making sure the press checks out Hellgate and the booth doesn't burn down, since we have multiplayer up this year. I am looking forward to seeing Spore if it's on the floor. OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT
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