Guest Lakmoots Posted April 3, 2005 Share Posted April 3, 2005 There are alot of people here who are too busy blaming LA to really think about the "problem project" that you people first turned out. I don't know why you signed the contract as you did. Perhaps you had an idea that you were all hotshot designers... that there would be no problem producing a sophisticated game in thirteen months. But there was. Regardless of how LA is holding up a patch, you did produce a sub-par product... and you signed a contract to do so. I doubt that LA took the project from your screaming and wailing hands as much as they simply requested the game at the contracted time. Worse still, your company has severly mishandled its public relations. I don't know a spin doctor in the world who would have handled this situation as you did. There are alot of people here who feel that they have been given the big finger, and no amount of posts from Feargus saying absolutely nothing will alleviate that. Will your company, a new *firebrand* team, actually take any steps to treat its customers as human beings? Will you explain the problems? The holdups? Or will you simply continue to ignore the issue, and hope it goes away? This was your first product, and your first chance to show the calibre of the company. As it stands, you have both failed in your product, and insulted the market that you are providing for. If I were in this company, I would think that it required a lengthy meeting to discuss direction and focus. Time to start facing the real issue. Link to comment Share on other sites More sharing options...
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