Craftsman Posted October 12, 2004 Share Posted October 12, 2004 We all know that in KOTOR things could be done differently each tiime with different outcomes. But one thing that was always the same was combat. The same guy always stood in taht place. Always used the same moves. Making combat as the game was played more often, tedious. A game that is not like is halo. The combat will alwways be differnernt depending on how what the player reacts to the situation. I know what halo is a FPS, but it would be better if each individual unit reacted depending on character level, if there is a granade at their feet ect. Could this be implimented? With better scripting perhaps? Link to comment Share on other sites More sharing options...
Planar Jedi Posted October 12, 2004 Share Posted October 12, 2004 That is already confirmed There is hope beyond hope Link to comment Share on other sites More sharing options...
Craftsman Posted October 12, 2004 Author Share Posted October 12, 2004 You sure? OK ill take your work for it. Well thats good news. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now