13 hours ago13 hr It’d be nice if we could attack while dashing on land or underwater. For example, if we have a fully charged attack, it could be interrupted by dashing (because of the animation). Perhaps there could be a setting where we can toggle this on and off. If it’s on, you can still hold that charged attack even while dashing, so when you dodge an incoming hit or dash towards an enemy you can hit them hard. This could also work for normal hits that aren’t charged.If the setting is off, you dash with the animation that interrupts your attacking animation.The pro of this is that you get extra range to rush in for an attack or get uninterrupted (removing the dash animation, but not the movement).The con is that you lose extra energy, costing you the dash energy and the attacking energy.
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