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Bug activity in pond causing lag in Xbox multi-player

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The amount of bugs and their aggro that you put in the pond causes so much lag for the people playing who are not host. It makes the game almost unplayable. You join your friends game and spend the next 30 minutes rubberbanding across the screen because a mosquito decided it was going to chase you across the entire map twice while having every bug you run by join the fight causing even more lag. You went through this with ants in the first game... why did you make the same mistake twice? Also, make the backpacks float in the pond. Watching them sink and go back to the top forcing you to "fix game" and travel all the way back to the game start was probably the worst idea any game has ever had. Stop rushing. You have a great game that you're turning to crap with simple QOL bugs

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