August 13Aug 13 Id like to see bases be linked, like a chest that links to another chest so you can access stuff from far away. Base a has a chest, base b has a chest and they are both shared. Maybe the chest shares a radius to all nearby chests so a whole base inventory can be accessed from another base.Orrrrr... buildable tube systems for fast travel. But to stop spamming it can only be built in a location of a certain level of cozyness this way the game will recognise its being placed in a base and not randomly in the world.
August 17Aug 17 On 8/13/2026 at 7:54 AM, bennewton188 said:Id like to see bases be linked, like a chest that links to another chest so you can access stuff from far away. Base a has a chest, base b has a chest and they are both shared. Maybe the chest shares a radius to all nearby chests so a whole base inventory can be accessed from another base.Orrrrr... buildable tube systems for fast travel. But to stop spamming it can only be built in a location of a certain level of cozyness this way the game will recognise its being placed in a base and not randomly in the world.I really like the shared chest idea, especially if you end up having several smaller bases around the map. Having to remember which base has which materials can get tedious pretty quickly.I’d probably prefer the linked storage over the tube system, though. Maybe you could connect specific chests together rather than having the entire inventory shared automatically. That would still make moving resources between bases much easier without making storage completely trivial.
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