April 5Apr 5 This happens quite a bit and there are many ways of it triggering it. The easiest way that's been around for at least a few years is to (as a Ranger):Enter combat and auto-pause or manual pauseEnable the Vicious Aim Modal AND use wounding shot to target an enemyThe player is stuck taking no action until you order them to move or cancel the actionUpon moving or canceling the wounding shot, the modal activates just fineThe problem is that there are so many other ways this can be triggered that I can't keep track. I'm always wondering if my player is waiting for his recovery to finish or is deadlocked and needs to be moved (often causing a heavy disengagement damage penalty). Is there a mod or tool to inspect the recovery time to check what's happening in the game's internals live during combat? I'm avoiding the console to play as legit as possible.
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