1 hour ago1 hr I think the attack bonus from this accessory could be increased to 25%-30%. After all, at the highest difficulty, players must maintain a minimum health level where they can only afford one mistake (for gear combinations aimed at maximizing damage). If it only offers a 15% increase compared to other pure damage builds, players might as well choose other damage types to quickly kill insects. I think this low-health playstyle needs to offer a noticeable damage boost compared to other damage methods even at the highest difficulty, making the high-risk, high-reward aspect more apparent.As for the eyepatch, I think the design is excellent, but I still feel the attack bonus could be increased to around 15%, because an extra 25% damage when hit is actually quite painful, haha.
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