Jump to content

Recommended Posts

Posted

The game says that "attacks drain [energy] faster" while in TTD, but sneak attacks (using the "E" prompt), minelaying, and grenade throwing do not consume extra energy in TTD. I'm not sure if this is a bug because this quirk seems difficult to miss, but for balance reasons I think this should be revisited by the devs. Furthermore, people use theĀ 

Spoiler

patient step

armor to use a lot of mines and sneak attacks in TTD. Feels overpowered. Yes I know I don't have to use it, but I'd like to have it in the game but in a more balanced way.

Do you think that sneak attacks, mines, and grenades should cost energy during TTD like other attacks, or should things stay the same?

PC 1.0.6.0

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...