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Just noticing stuff here and there and thought I’d document as best I know how. I’ll change the date if I notice more later but this is as of version 1.005.000 

 

getting stuck walking up the stairs to the left side of the majors residence in Westport. The small stairs between the infirmary and the house with the shortcut to water treatment. There is an invisible collision on the staircase. Very minor and can be jumped over. 
 

the lady in the church on the first map (deVries friend I forget the name) will be lying dead in the church after peaceful resolution with deVries. Sometimes she still spawns on free market station sometimes she won’t. Happend twice for me and I tried to keep her door closed on the second one because I thought she might have gotten killed by mobs. But I think it’s something wrong with moving her. I don’t know

 

When respecing after the intro you loose access to all all crafting recipies owned by default. The object is still in the inventory but the option will not show up in the crafting menu. Pretty dire as we loose the basic pistol rounds, grenades and distraction devices as well as inhaler charges. 
 It’s a testament to the flexibility of the game that it’s still playable on the lower difficulties with that. Also I sort of think that bullying us for trying to get a „perfect“ start then switch our build might be funny. 
 

Radio triggers seem to be broken. When and where the radio reacts of even if is sort of inconsistent. I don’t think that is the intended effect. Or maybe I’m just unlucky and/or rushing. 

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