stuart.eagles Posted October 30 Posted October 30 Simple one really, doesn't matter which scope I apply (1.25, 1.5, 2.0) none of the scope mods result in a more zoomed in view of the target than default iron sights. Any idea how to fix this? 1
EmmieJacob Posted Saturday at 10:07 PM Posted Saturday at 10:07 PM Following. I'm playing with the sniper rifle and noticed that the scope I'm using (2.0) doesn't make anything larger. I thought I was maybe not seeing a zoom button on the screen or in the controls, but i'm not seeing anything.
Mastiff Dude Posted 3 hours ago Posted 3 hours ago Following. I'm on PS5 and have the same issue. I posted this same question on r/theouterworlds and r/therouterworlds2 I'll relay any helpful information that Redditors provide.
Mastiff Dude Posted 2 hours ago Posted 2 hours ago OK, one Redditor has this to say: "The only magnified weapons are those labeled sniper rifle. The other optic attachments are just misleading with their multipliers... they don't multiply anything. " So, if we believe this Redditor, then the magnification designations are fake on non-sniper rifles - they don't do anything. So as an example, the Prism Repeating Rifle I found has the "Prism Sight". The description reads: "2.0x Magnification. Increases weakspot damage and reduces weapon sway." But, the 2.0x Magnification doesn't work, so the only advantage is the increased weakspot damage and reduced weapon sway. If this is true, it REALLY begs the question why they bothered to include a false magnification factor.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now