Jump to content

Recommended Posts

Posted

Simple one really, doesn't matter which scope I apply (1.25, 1.5, 2.0) none of the scope mods result in a more zoomed in view of the target than default iron sights. Any idea how to fix this?

  • Like 1
Posted

Following. I'm playing with the sniper rifle and noticed that the scope I'm using (2.0) doesn't make anything larger. I thought I was maybe not seeing a zoom button on the screen or in the controls, but i'm not seeing anything.

Posted

Following.  I'm on PS5 and have the same issue.  I posted this same question on r/theouterworlds and r/therouterworlds2

I'll relay any helpful information that Redditors provide.

Posted

OK, one Redditor has this to say:
"The only magnified weapons are those labeled sniper rifle. The other optic attachments are just misleading with their multipliers... they don't multiply anything. "

So, if we believe this Redditor, then the magnification designations are fake on non-sniper rifles - they don't do anything.  So as an example, the Prism Repeating Rifle I found has the "Prism Sight".  The description reads:
"2.0x Magnification.  Increases weakspot damage and reduces weapon sway."
But, the 2.0x Magnification doesn't work, so the only advantage is the increased weakspot damage and reduced weapon sway.  If this is true, it REALLY begs the question why they bothered to include a false magnification factor.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...