veroaghe Posted 4 hours ago Posted 4 hours ago The new menu system is not fun to navigate or work with on xbox. At least not when you need to continuously use it to access different buildings. I would suggest having a custom radial system for controller users: the current menu could then be used to build a custom radial lay-out (or to access stuff that you don't need on the regular), while the custom radial menu can be used for quick access of stuff you need regularly. This would seem like the best of both worlds to me. Placement of buildings has become a serious hassle. Picture this: a floor with a wall behind it, halfway the wall is half of a floor, to be used as a shelf. Placing something (e.g. a grinder) on the floor below the shelf is practically impossible when standing up-right; the grinder would always want to be placed on the shelf when pushed beyond a certain point. However, when crouched, we were able to put something below a shelf. Since the update, it's not possible anymore to crouch (using the controller). To crouch you need to press right stick. Since the update, right stick while in build mode changes snapping to the grid, meaning the character won't crouch anymore. Even if you delete this control from the options menu, the character won't crouch. So, if I want to place something below a shelf, I need to take the shelf and anything on top of it away first before I'm able to do that. Lastly, I wanted to place a large wall with a door as a gate. The door doesn't want to attach to any wall for some reason. Even when I place a single wall somewhere, and try to have the door attach to the side of the wall, it refuses. This seems like a bug to me.
veroaghe Posted 4 hours ago Author Posted 4 hours ago Also, crouching before selecting a building to re-locate won't work because the character always stands up when you select the building.
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