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Posted

Has happened 5 or 6 times, about 27 hours of game play so far. Everything from the "food and drinks" tab just dissappears from my inventory. Played from early release date. Not death related, died on purpose a few times just to see.

Just trying to bring attention to a possibile bug or patch need. 

Posted (edited)
11 hours ago, Raizyra said:

Oh, I'm sorry. Xbox series X. 

No need to apologise!  But thanks for providing.  I'm not a dev or anything, but have spent most of my adult live involved in technical support or troubleshooting of one kind or another, so I know this info is helpful.  If we, the users, can establish any kind of pattern to these things happening, then that might help the devs identify what part of the code/flow is having issues, and get them to a fix faster. : )

So thanks to you and MushRoomQueen -- we now know it's not platform-specific.

If this keeps happening, and if you're able to discern any pattern, please post again!  For example:

o Does it seem to happen coincident to combat?  If so: does your health bar status change at all?  (My first thought is, "is the system is automatically consuming your food and drinks once you come out of combat to bring you to full health, instead of that being an action that you as a player are deciding to trigger?")

o Do you have a sense of "it happens after x minutes/hours", such as, at some point, you think, "it's about time to check to see if my food/drink has disappeared again", because you've started to notice a pattern in time?

o Did it seem to start happening after some point in the game?  If so, do you recall what you were doing around that time -- did you complete a particular quest, for example?

It's interesting that MushRoomQueen reported that this happened halfway through the tutorial.  That's pretty early and an interesting data point, thank you. : )

Edited by Jackalgirl
Somehow I was stuck on bold. : /
  • Like 1
Posted

Random from what I noticed. I haven't studied it as far as everything you brought up. I will say, I do doubt it's being consumed into my health because I need it after battle and it'll be wiped. 

I collect EVERYTHING. I had a whole page of food and it got wiped. So I don't think it was consumed for health because it just wouldn't be possible to consume that much? 

As far as the other points you brought up, I haven't noticed a pattern, I just check since it's more paranoid thing now and check random because I've died so much because of it. I can't heal up after fights and be ready for a new one, so I'm having to head back to town to spend bits on food or healing instead of new gear so it's making the game more difficult for me. I think. I do know I'd rather buy upgraded gear instead of food lol. 

And no, I don't remember when I first noticed. Takes me a while to get familiar with everything in a new game until it's all intuitive and aware of everything, so it could have happened in tutorial like Mushy Girl but I noticed it for sure about 1/4 of the way through roaming Eden/Paradise Island? Not too sure. But once I noticed I have been checking since.

It's not like nothing goes into inventory, if that helps. It will collect and build for a time. It does show in inventory. But once it's gone, it's ALL gone at once. I can eat and heal just fine if I choose to eat it in the world instead of put it in inventory and I can eat/drink/heal just fine using it out of inventory. 

I finally got mad about it last night after I died a bunch over not being able to heal out of a tough battle then stumbled into another one. So I made this post lol. 

I'm not trying to bitch. Mostly just bring it up so devs can take a look and maybe patch. 

Posted

I pick up everything too, 100% get you on that.  I will keep an eye on this also and report if it starts happening to me (on XBox).  More data == a pattern that might get the devs to the solution quicker. : )

  • Like 1
Posted

I keep thinking that any data, all data, might be useful, because I keep thinking of Taylor Swope's hilarious thread on Twitter/X about the "Infinite Ladder" glitch in The Outer Worlds.

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