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This recent nerf on the rogues is an over correction. I’ve been playing the rogue class since it came out and I just hopped on for the first time since the update and god that was awful.

If you truly felt that rogues were too overpowered then introduce sneak damage. It can be 1.5X damage or something along those lines but let it be a guaranteed thing. Part of playing a rogue is that massive opening hit that weakens them a lot. I also didn’t feel like the rogue needed to be nerfed, everything else needed to be buffed. You guys found a good balance in grounded 1 making combat doable against most threats while still making bosses challenging so I do have faith, but oh my god please fix this soon.

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