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One thing I really liked in grounded 1 was the ant queens. I enjoyed the different rewards you could get based on your approach to dealing with them, i hope you’ll reintroduce this concept in grounded 2, you could even incorporate other “Queen,” bugs too, I think it would sync well with the archetypes by making the kind of armor you get differ based on the Queen you harvest from. For example the ant queen could be an assassin armor/weapon, the roach could be a fighter, a queen bee could be a ranger, then maybe a termite queen for the mage? I hope you’ll bring back the concept along with the “antbassidor,” and other mutation variants that your team ends up incorporating.

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