Tmatic Posted 20 hours ago Posted 20 hours ago I want to submit a feedback as i did not see much of this being brought up and i don't think it is on the roadmap as well. For context i played about 20 hours and planning to play more and i enjoy the game. What i think is the biggest point pf feedback that i felt would make the game much better is improving the combat. It is large part of gameplay but just feels clunky and lacks depth. The hit detection does not match the animations on some weapons. When fighting in terrain the attacks can go through your block when vertically angled. The constant need of a repairs is really annoying at earlier stages and can distract the gameplay. Just polishing and adding skills or different combos that would force situational decisions would make the game more fun for me just because you fight so much and just the standard attack block loop gets repetetive. The mutations also seem a bit flat and improvement there could make much difference. I like the idea to have bonuses through food that feeds into the exploration sort of like witcher elixirs so maybe some depth or combat interactivity could be added there as well. Not sure how others feel but did not saw this feedback much so i am bringin it up. Good luck with development and looking forward to the updates.
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