Darena Posted 1 hour ago Posted 1 hour ago Each time you eat something, there is a short timer before you can eat more. I feel like it's a little long, since the animation is over long before the timer runs out, but that's not the main topic of this. The main issue I have is that when you eat something while in the inventory, the timer doesn't progress. Well, sometimes it does, but mostly not. This means if you eat something in your inventory, you then have to go OUT of the inventory to let the timer pass, then go back IN again to eat more. This mostly affects the intended to be useful 'eating while riding your buggy' ability, which you have to do from your inventory. It feels all kinds of annoying to want to refill your health by eating a few granola bars, only to have to click in and out of the inventory to let your character actually do it. Worse, there is no visible timer when you're on bug-back, so if you click back in too soon, you have to click out again and wait the half second or however much you missed it by to eat another item. This timer needs to pass faster, and it needs to pass while eating items from the inventory screen, at least when not in combat, so people aren't using food to cheese their way through fights. If the food timer works as it currently does *while in combat*, that is fine and makes sense. Out of combat it just makes the simple process of topping off your health tedious as heck.
Taqukaqyupik Posted 1 hour ago Posted 1 hour ago Yes! I vote for the timer going down while in the inventory.
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