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Game balance is a difficult thing and folks are gonna have different opinions; this is mine.  It gets frustrating when traversing the park inevitably leads to a scorpion encounter, especially when more often than not, junior scorpions and scorplings show up to join the fight.  It’s survivable, just the frequency is irritating.

I’d also suggest that some of the melee attacks of bugs have far too much range, that significantly exceeds the reach of the animation.  Taking damage when the attack very obviously didn’t touch my character is quite frustrating (and I’m not talking about AOE attacks; I mean, for example, a scorpion sting that clearly comes nowhere near me but yet I take poison damage).

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