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Hello Grounded Team,

first of all, I understand and appreciate that Grounded 2 is still in prerelease. I enjoy seeing the game take shape and I know content will continue to be added over time.

That said, there’s one aspect of the current build that feels frustrating:

We receive blueprints for gear and items that cannot actually be crafted, because the required materials aren’t obtainable in the prerelease. Unlocking a blueprint is normally exciting, but right now it often leads to disappointment when I realize I can’t use it.

From my perspective, it would make more sense to hold back blueprints until the related content is ready. This way, everything unlocked during prerelease feels meaningful and achievable, instead of being a reminder of unavailable features.

Another point is Tier 3 tools and progression. Many materials and areas in the world seem to require Tier 3, but those tools are not accessible. I had expected Tier 3 to become available during prerelease, but at the moment a lot of content feels visible yet permanently locked.

I completely understand that development takes time and not everything can be available at once. Still, I think the prerelease experience would feel more rewarding if either:

  • unavailable blueprints/materials were hidden until ready, or

  • at least part of Tier 3 progression was introduced during the prerelease phase.

Thank you for reading this feedback, and for all the work you’re putting into Grounded 2. I look forward to seeing how the game continues to grow!

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