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Posted

First of all, thank you for all the work you’ve put into the game so far. I’ve been having a great time playing and exploring everything it currently has to offer. Since I really enjoy it, I wanted to share some constructive feedback from my ~55 hours of play to hopefully help improve the Early Access experience even more.

Balancing

  • End boss: Feels too easy because you get a lot of healing items right before the fight.

  • Environmental effects: Heat is extremely punishing (coal area kills in ~3s) while cold is barely dangerous. Few ways to protect against heat.

  • Trinkets: Power levels vary a lot – some are very strong, others barely worth using.

  • Weapons:

    • Robot Arm (hammer) – huge damage, AoE, and fast stun.

    • Daggers – can one-shot almost everything except mantis/wolf spider.

    • Mosquito Needle – combined with good armor, you’re almost immortal.

    • Ranged weapons – slow, low damage, no block option.

    • Fists/daggers – hitbox too small, tiny bugs are hard to hit.


Gameplay

  • Spider riding & fall damage: Sometimes you take far more damage than expected, even from small drops, leading to instant death.

  • Plants in bases: Trees and pine needles often grow inside structures. An option to disable plant spawns in built areas would help.

  • Bee loot: Bees drop very little fuzz, slowing progress.

  • Resource scanner: Often points to materials already collected or that don’t exist.


Bugs

  • Flying insects: Bees and butterflies can get stuck high in the air, never landing or respawning.

  • Enemies in terrain: Some spawn inside objects or underground. They can hit you, but you can’t hit them.

  • AI pathing: Insects often get stuck, making them easy to cheese.

  • Infinite fall gaps: Getting stuck falling between tight gaps until using a mount.

  • Shop: Pebble foundation recipe stays for sale even after multiple purchases.


Performance

  • After several hours of play, stutters appear when performing new actions, and occasional crashes can happen.

 

Final note
I’m really enjoying Grounded 2 and plan to keep playing. These points don’t take away from the fun, but I think fixing them would make the game even more polished and balanced. Thanks for all the hard work – I’m excited to see where it goes next.

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