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Posted

Hi Obsidian! Grounded 2 is already incredibly rich, but I dream of a future update that goes even further: a true seasonal cycle with extreme weather events 🌦️

You’ve already added great features like the meat dryer, water reservoirs, cold-resistant armor for butterfly zones, and turrets/traps — awesome work!

But imagine dynamic weather:

  • Deadly rain (giant drops could be fatal)

  • Storms disrupting base structures

  • Night frost, heatwaves, strong winds

  • Migrating insects and seasonal bosses (Solar Scorpion, Frost Spider…)

  • Mounts like Mimi that can detect weather changes

It would be a natural evolution of the gameplay, adding even more strategy and immersion. Thanks for this gem of a game — can’t wait to see what you have in store! 🐜❄️🔥🍂

 
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Posted

Based of the number of posts I’ve seen and the positive responses to them I agree, many players want something of this nature. It would certainly give us a reason to be switching up armor, more often or to have multiple sets stashed around the map in various bases. 
 

I think it might be interesting to have some resources and bugs spawns only appear in certain weather. It might be frustrating waiting for the right weather though… shrug. Who’s to say we can’t make a weather machine in the late game. Once you accept shrinking machines and mind controlled bugs, the sky’s the limit. 

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