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Hi Obsidian! Grounded 2 is already incredibly rich, but I dream of a future update that goes even further: a true seasonal cycle with extreme weather events 🌦️

You’ve already added great features like the meat dryer, water reservoirs, cold-resistant armor for butterfly zones, and turrets/traps — awesome work!

But imagine dynamic weather:

  • Deadly rain (giant drops could be fatal)

  • Storms disrupting base structures

  • Night frost, heatwaves, strong winds

  • Migrating insects and seasonal bosses (Solar Scorpion, Frost Spider…)

  • Mounts like Mimi that can detect weather changes

It would be a natural evolution of the gameplay, adding even more strategy and immersion. Thanks for this gem of a game — can’t wait to see what you have in store! 🐜❄️🔥🍂

 

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