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Posted

While it is an interesting change it does complicate using a shield. I suggest either making it similar to Grounded 1 so you still have the option to work at night or making a light headband that attaches to any helmet so you can keep your same protection and have an option for light.

Lag on PC is marginally better, but a lot more optimization is needed to make it playable for more than half a hour at a time.

Posted
5 hours ago, Raven Scar said:

it's highly likely fireflies will return so with that the headlamp should return as well, not sure on when

While the firefly headlamp was great, I would like an option of a light trinket too, so that I don't have to give up head armor defense to hold a shield in dark areas, especially if this game is going to scale up past tier 3. (though the only time I found a lightsource necessary for combat in the first game was termites, since they don't have eyes to glow and give me tells.)

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