Maex Posted 5 hours ago Posted 5 hours ago Hello again! Today i have some Feedback again: Bugs: - Either the Bugs are inside the Terrain or the Sound is Bugging. Often i can hear Weevils or Aphids but when i look in the Direction there is nothing. - When Riding the Buggie (Spider) it is hard to maneuver because there are so many things that block it off with Alpha Walls - The Performance in my System (Ryzen 5 3600, 32GB DDR4 RAM, RTX 4060 OC) is okayisch when Playing on Medium Settings - The Crashes that occured because of memory leaks are now resolved but i have a not so smooth expirience. - When killing the Weevils with Fire Damage you get the raw and not the cooked flesh - Cancelling Plans requires to hold x Wishes/ Suggestions: - Biomes: Air Biome inside the Oak Tree Crown, Swamp Biome, River Biome, - Enhance Crop Farming (Felt already a little bit unrewarding in Grounded 1 - High Space Requirements for few Results) - Enhance Material Farming. When Farming Spiders you can create a Stuffed Variant to enhance the Loot. There is no such mechanism for not-bug-based materials. For example: Farming Coal in Grounded 1 was a Pain in the But. Same for Gum. Respawn Time Few Days and when you go Harvesting you only get a handful. Very unrewarding... That is okay if that is the case in the beginning but there should be the possibility to Upgrade it or Create a Farm for it. - Boss Suggestions: Bird, Lizard/ Dragon (Inside a Volcano?) - Enhance the Base Upgrade Process. Replacing f.e. Grass Walls is a hell of a pain... I still have lots of grass lying around... - Overhaul Trashing Mechanism - Create Trash Bins for Grass! - Add Big Stones as new Materials that could only be Transported by Big Strong Buggies - Add Oak Leaves as Harvestable Material - Add Glas as Gettable Material and with it Roof Windows - PLEASE!!! Add more Base Protection Against Flying Enemies.... I hated it so much when my base was attacked by Mosquitos or Wasps in Grounded 1. The Demolished my base so hard and i could not do anything about it... - If nor Air Biome: Create Something cool in the Tree Crowns and make it Possible to build a Cool base there (Which is not Dependant on Ground Supports -> Should be buildable on top of the Branches) - Add more Random Events with Specialties: For Example Rain -> New Specific Mobs + Bees will Stay inside Their Base .... Fire Bowl Lights up more Intense -> Brings up a Boss or Unique enemies) - PLEASE!!! Make Base Attacks Disableable.... i hate this mechanic so much if i cannot do anything to stop it - Make a Craftable Slider (Way better variant of Dandelion Tufts - Add Climbing and Climbable Walls to the Environment - Give the Wizard AoE :c (At least for the Charged Attack) - Make it possible to turn on the hose and to flood a Garden Area - Create a Full Summoner Class (Optional: Necromancer/ Tamer Subclass) - Create little Upgrades for the Omni Tool in General OR The Single Tools (More Speed/ More Damage/ More Range) - FLYING. MOUNT. \O_O/ - Autocollect possible when not on mount (While Holding E you collect) Maybe? - Rework the Perk System to further enhance "Downclassing" - Create a Wizard Subclass for Electric Damage (Chaing Lightning!) - Create a Nature Based Wizard Subclass - Create a Bard Class for Healing and Buffing - Create a Throwing Weapon Class Thanks for reading! Cheers
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