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Hello again!

Today i have some Feedback again:

Bugs:
- Either the Bugs are inside the Terrain or the Sound is Bugging. Often i can hear Weevils or Aphids but when i look in the Direction there is nothing.
- When Riding the Buggie (Spider) it is hard to maneuver because there are so many things that block it off with Alpha Walls
- The Performance in my System (Ryzen 5 3600, 32GB DDR4 RAM, RTX 4060 OC) is okayisch when Playing on Medium Settings - The Crashes that occured because of memory leaks are now resolved but i have a not so smooth expirience.
- When killing the Weevils with Fire Damage you get the raw and not the cooked flesh
- Cancelling Plans requires to hold x

Wishes/ Suggestions:
- Biomes: Air Biome inside the Oak Tree Crown, Swamp Biome, River Biome, 
- Enhance Crop Farming (Felt already a little bit unrewarding in Grounded 1 - High Space Requirements for few Results)
- Enhance Material Farming. When Farming Spiders you can create a Stuffed Variant to enhance the Loot. There is no such mechanism for not-bug-based materials. For example: Farming Coal in Grounded 1 was a Pain in the But. Same for Gum. Respawn Time Few Days and when you go Harvesting you only get a handful. Very unrewarding... That is okay if that is the case in the beginning but there should be the possibility to Upgrade it or Create a Farm for it.
- Boss Suggestions: Bird, Lizard/ Dragon (Inside a Volcano?)
- Enhance the Base Upgrade Process. Replacing f.e. Grass Walls is a hell of a pain... I still have lots of grass lying around...
- Overhaul Trashing Mechanism - Create Trash Bins for Grass!
- Add Big Stones as new Materials that could only be Transported by Big Strong Buggies
- Add Oak Leaves as Harvestable Material
- Add Glas as Gettable Material and with it Roof Windows
- PLEASE!!! Add more Base Protection Against Flying Enemies.... I hated it so much when my base was attacked by Mosquitos or Wasps in Grounded 1. The Demolished my base so hard and i could not do anything about it...
- If nor Air Biome: Create Something cool in the Tree Crowns and make it Possible to build a Cool base there (Which is not Dependant on Ground Supports -> Should be buildable on top of the Branches)
- Add more Random Events with Specialties: For Example Rain -> New Specific Mobs + Bees will Stay inside Their Base .... Fire Bowl Lights up more Intense -> Brings up a Boss or Unique enemies)
- PLEASE!!! Make Base Attacks Disableable.... i hate this mechanic so much if i cannot do anything to stop it
- Make a Craftable Slider (Way better variant of Dandelion Tufts
- Add Climbing and Climbable Walls to the Environment
- Give the Wizard AoE :c (At least for the Charged Attack)
- Make it possible to turn on the hose and to flood a Garden Area
- Create a Full Summoner Class (Optional: Necromancer/ Tamer Subclass)
- Create little Upgrades for the Omni Tool in General OR The Single Tools (More Speed/ More Damage/ More Range)
- FLYING. MOUNT. \O_O/
- Autocollect possible when not on mount (While Holding E you collect)


Maybe?
- Rework the Perk System to further enhance "Downclassing"
- Create a Wizard Subclass for Electric Damage (Chaing Lightning!)
- Create a Nature Based Wizard Subclass
- Create a Bard Class for Healing and Buffing
- Create a Throwing Weapon Class

Thanks for reading!
Cheers

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