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Featured Replies

I tried to get an image of this but I built up the tree and at about halfway up maybe there is a spot where you can just enter the tree and the tree physics pretty much just stop, not sure why that is but I hope that gets fixed.

I know that there is a spot above where the tree does exist again though because that's where the bee lands on the branch, which also, WHY IS THAT SOOO HIGH???? I don't really want ziplines back but I really hope you can add like butterfly wings or something to try to be able to fly / glide, I feel like if you just add bees the game would be too easy, but like if its like flying but they can only go up so far then i think it would be a lot better.

There is a valid reason for the tree, thats due to some memory reason, basically having a massive hitbox encompassing the entire tree will use a substantial amount of memory, so have it part way up, 99.9% of players won't build that high. As for the bee, yes it lands on a branch but the hitbox there is floating, G1 is exactly the same with the Oak

TL:DR, its a memory thing 

  • Author

If the reason this wasn't fully fixed was memory, I would prefer it to go back but thanks for fixing it in the latest update. The game now runs much worse over all but I do see that this is fixed.

The oak and the house had the same thing in 1.  I built a very long ramp to the top of the house as a possible base, but when I tried to stand on the roof, I fell through it.

There are mushrooms part way up the oak in 2, which suggests the developers think we might build up there.  (And I did). 

The other problem with the oak tree is that enemies get stuck inside the roots.  They can attack me from in there, but my weapons bounce off the tree.  

  • Author

Idk if something changed between when i last commented and now, but the game is running for me on the tree and i hit the skybox and its not as high as the tree is tall, devs please fix lol but also thank you devs for allowing me to make a little grass castle in the sky.

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