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for information:currently playing coop as hoops with someone playing willow. both on xbox series x

-randomly clipping through the ground. oddly enough grass physics isnt the culprit here, it just sometimes randomly happens. have also noticed that occasional a slice of the terrain will dissapear and reappear. if this happens in your path or under you, you fall. happens more often when on a buggy, assuming its due to loading the world too fast. but you dont always die. if you log out and in you are still under the map. only fix is to load a previous save or give up and game repair to claim bag.

-random crashes. understandable due to state of release for game, sometimes happens after hour or 2 of playing, sometimes after 5 mins

-sizzle chest gives 4 spicy globs, spicy coaltana says it requires 2 spicy globs but either uses all 4 or the chest only gives 2. unfortunately didnt check inventory in between to verify, and yes only one coaltana was made so no double crafting was done.

-random spots on web bridges allow you to jump/run. happens more with ant buggy than on foot. think its a physics and clipping issue cause when it happens the web shakes.

-during fight with mysterious stranger she will be actively walking towards one player charging up attack then with no warning 180 turn, leap across the entire room and attack other player. somtimes still facing original player she was walking towards.

-various areas where items fall into the ground or arrows shot go through the wall. sometimes understood when a bug clips a wall and the arrow is stuck in the clipped part then releases, but sometimes a bow just zings it into oblivion. in the statue multiple instances of arrows falling down multiple levels, sometimes in unreachable places.

-probably due to the state of release but there is currently no oven, but globs are in the game and only obtainable from sizzling and frozen chests.

-mantis have huge clipping issues. a mantis can physically be up on a leaf, but rapidly glitch to the groundand back to look like its in both places. attacking either results in nothing happening until mantis unsticks itself and hops away, usually to get stuck again.

- not sure if its intended but bugs seem to have a agro/sight radius vs cone. i can be crouch walking up on a wolf spider thats still quite some distance away and i get the threat detected notice and it jumps at me. the same can be said for various other bugs.

-cattepillar is spiny but doesnt deal thorns damage to melee attackers. not sure if its intentional but i believe it should.

-un named buggies for players joining a co-op world can cease to exist but still be registered in the buggy selection wheel. 2 fixes have been found: world owner logs in, puts own ant in nest and other players ant randomly appears. either in nest or beside him. unclaim and send to nest. then player 2 comes back in and claims. 2nd fix:name your buggy. not sure why this fixed it but never had the issue after naming.

-base supports not recognized/updated until after a world reload. had an issue where i built a base and everything was white as far as what was supported. logged in the next day and everything was red and everything said it supported everything. removed a blueprint that wasnt even built and base collapsed. tried upgrading base and base collapsed. went through about 6 save restores before i decided to place another foundation to anchor base and all updated back to white with just the new foundation supporting all. also to note every time the base collapsed only the base itself would fall. workbench, beds, spinning wheels floated in air.

 

will update here as i find more, also feel free to add here.

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