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Posted

Hey there, i have an issue in grounded 2 with the rebinded keys. I am using an azerty configuration and when i switched the controls to ZQSD instead of WASD, the game seems to not recognize the new forward input when i am building. This leads to a situation where i have tu look backward and press S if i want to move forward, but only when i am building. 
A fix would be greatly appreciated ! 

Posted

Bonjour,

Même problème ici, impossible de construire dans ces conditions. On attend vraiment une mise à jour.

Ici on joue à deux, on a juste changé les touches directionnelles pour avoir ZQSD, en clavier AZERTY, et le mode construction est un enfer ! 

Dans ce mode, impossible d'avancer ou d'aller à gauche.

D'avance merci, 

Sinon le jeu est super cool !!!

😁

Posted

I just got this mail:

Hello Lasang!

Thank you for reaching out to Obsidian Support. We’re sorry to hear you’re experiencing movement issues while building in AZERTY keyboard Mode . As gamers ourselves, we understand how essential smooth controls are for an immersive and polished experience. Rest assured—we’re here to help and will do everything we can to assist you effectively.
Our team is aware of this issue, and it should be addressed in a future patch.

  • Like 1
Posted

just add american key layout to your keyboard options in  windows  then hold the windows key and push spacebar to switch from american qwerty to azerty(your location)

then you dont have to rebind

also think the error comes from the button having double function in the build menu when you rebind keys manually to match azerty keyboards

 

To add a keyboard layout in Windows, navigate to Settings > Time & Language > Language & Region. Under "Preferred languages," select the language you want to add the layout for, then choose "Options." Select "Add a keyboard" and choose the specific layout from the list.   add -english american

Posted

Orrrr the devs could do their job so I don't have to switch keyboard all the time :) 
+ No, the keybinds doesn't work even if the key is only assigned to one action.

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