Wild Henry Posted 20 hours ago Posted 20 hours ago I've only played the game a bit, but I'm really liking what I see so far! I'm not gonna bother giving feedback about Unreal Engine 5, I wish this game used another engine but it is what it is and I can at least get the game to run at a steady 60fps with maxed out settings, tho I did have to "lower" my resolution to a measly 3840*1080. Sarcasm aside, here is my actual feedback and bug reports so far! PC Specs: AMD Ryzen 7 5800X AMD Radeon RX 7900 XTX 32GB DDR4 @ 4000MTs 1TB NVMe Samsung 970 EVO Plus --- General Feedback: I absolutely love the more realistic look to the graphics. I wasn't sure if I preferred a more cartoony look or not, but I think this realism is way better, it's beautiful even! I'm also impressed with the early 32:9 aspect ratio support so far. I haven't had to do any of my usual AAA fixes to get UI elements to scale properly so thank you for keeping this feature working. --- Bug - General - Options - Keybinds - My crouch and dodge hotkeys got swapped back to default despite every other hotkey I changed staying the same when I reloaded my save file from yesterday by hitting Single Player and then Continue and double-clicking on my save file or hitting Enter to load it. --- Bug - Typo - Mutation Loadouts - Sharpshooter - "A film crawls across your eyes as you to focus with deadly clarity. Charged shots gain critical hit chance." --- Bug - General - Loadscreen - Loadscreen image crops the top half when using 32:9 resolution --- Bug - General - Gameplay - Gathering - Many gatherable objects will slide underneath the terrain surface as well as decoration objects like rocks and other plants, making them unable to be picked up as they sometimes fall behind collision.
Wild Henry Posted 20 hours ago Author Posted 20 hours ago Bug - General - Gameplay - Camera - When using First Person view and opening a Storage container, the player head model is visible from the inside-out.
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